Showing posts with label war base. Show all posts
Showing posts with label war base. Show all posts

Monday, October 27, 2014

Good TH8 TH9 war bases

We wasted 4 attacks on this freakin TH8 base and only two starred it. 3 attacks from strong TH8 players only one starred it. So go figure. Be creative where you want to plant tesla and bombs. I only red penned what I saw

This is my base. two guys tried.. barely one starred it. I would sub the north end of buildings such as lab, barracks to gold elixer or DE storage buildings. So it will take a while for dragons to get to that AD.  Remember to always use your storage buildings as a strong buffer cuz the hitpoints on these buildings are really high


Wednesday, October 22, 2014

Some Good TH9 n TH10 War Bases

I did find raiding Ringus maps is a bit more challenging. Golems would go the other way unless you place a jump right in time or break the ring. Here is a pretty good ringus TH9 map:

This one has multi layers making gowipe a bit harder. Plenty spaces for traps and double giant bombs if ppl want to hog raid you. Thx to Muzi for finding this one:

This one will be a tough 3 star base because you think you have an easier way to enter from south, But there are so many defenses there, could cost a lot of your troops by the time you entered the core. Teslas are right next to the Dark Storage on both sides. I raided this one and had a hard time passing 65% destruction with max TH9 troops. The north end is packed with walls and hitpoints heavy storage structures. Def a tough 3 star base:

This has been my favorite TH10 map. I think Reggie Fatmat myself all tried this one and the Heros just refuse to go into the core. If you dare to enter from south, the heavy defenses will fry you before you know it. If you enter from North, you go around and around. I am copying this one:

Friday, September 26, 2014

Work your bases to be Anti-X

We learned through many wars that good defense is as important as offense. When enemy had to waste 10 attacks on you, you win!!! So I am going to call out a few bases that need some work here. If your name is listed here, CHANGE and ENHANCE your base!. Your base needs to be anti hog and anti air. You will not be able to do anti everything, but you can come close by using this guide. Also remember, if your base is too spread, it will become a weak Gowipe or Gowiwi base, so always always protect your TH, CC and Air defense and put double giant bombs inside of your walls!! Good luck. Here is the guide:

The Guide to Anti-X base

Nardawg, Your air defenses are way too outside.. They are already weak, so move them inside a bit. You are an easy target for air raid.. Best bet is to spread the course like Aztec's. Dragon raiders will think twice about it..

Buggerlugs: Your TH is way too outside. Easy to get two stars on you, Why give away stars. Spread ur base and hide your TH in the center

Nick: Your base is easy target for hogs. Too compact. And your giant bombs are outside. Spread your base and hide traps inside to kill hogs.

brenden: Your TH is easy target. Re-arrange.

Even if your name is not called, please read the above guide and enhance your base.

Friday, September 12, 2014

War Base Samples for TH8 - USE one of them!

TH8 bases are actually more important than TH9 for the clan to win wars. They are the low bases expected to be 3 starred. If we make it as difficult as possible for them to three star these bases and force them to waste a lot of attacks, we win. The following TH8 samples can be two starred, no question. But three starring them will be a bit tougher. So please use one of them or create one that fulfills this goal.

TH8 sample 1:
 image is kinda small, but you get the concept. spread spread and spread. This is also an anti hog base.

TH8 sample 2: 
A ring base with well hidden teslas and seeking air mines. Hide your strongest air defense inside.

TH8 sample 3: 
Ring base, spread out, well protected CC and ADs. Lots room for traps.

TH8 Sample 4:
This is an anti hog base:

TH8 Sample #5
This is not a ringus base. But it is well spread making CC and TH hard to get to. Dragon will have trouble with it.

So take your pick or create your own!!

The Deadly Ring Bases

You get frustrated when your troops completely took a wrong turn, went the other way instead of targeting at the center TH. Why why why?!?!?! Did I not train my troops well???

What dictates where your troops go next???
First, you need to understand how the computer calculates where your troops go. For defense targeted troops such as giants, balloons and hogs, they will go to the nearest defense building. So in this following example, if the attacker targets at the archer town, they will go around either to the left or right following my blue pens instead of the mortar simply because of distance. It's all Math people!!!

Ring Base Concept
Hence, a ring base concept is born. What about placing all defense buildings in an outer ring, and place TH, CC guarded by mortars and ADs in the inner ring, buffered by the resource buildings?? For TH9, xbows will accompany ADs to sit in the center. So when the troops go around in the outer ring, you can take them out whether its' ground or air. Here is TH9 ring base although I would place ADs inside instead of mortars:

The Deadliest of the Deadly Ring bases:
The deadliest of all ring bases are those that don't discriminate against the troop types. These bases have one object only is to prevent ALL troops from going into the core of the base. The only way to do it is to use walls to separate the rings instead of using buildings to buffer. I got owned by this base design so I copied it. So now you can see that due to distance calculation. Even dragons will have a hard time going into the core.

How to break a ring base
There are ways to defeat ring base. 100% it is one way. But if you have limited power, you can defeat it by breaking the ring. Using this base as an example, you take out the two corners of the defenses highlighted in red, hold your other troops until these buildings are gone, then drop the rest between them (highlight in blue), then, per computer calculation, the middle is closer and hence you will have the TH.

How to Build a Winning War Base

Well losing war sucks. We didn't fight horribly in our last war. We lost because the opponent had some exceptional well thought after war bases. After studying war bases for a while, I have concluded that a winning war base should have these following elements built in :
1) Make CC inaccessible
2) Try best to keep TH out of reach and forcing attacking troops to go around of your base.
3) ADs and traps are your life insurance

Differences between a farm map vs a war map
First, you must understand the differences between a farm base vs a war base and how to read them. A farm base's objective is to protect all of your resource storage. And you don't care if your raiders 80% you as long as they are having a hard time getting to your resource. Typically, farmers are cheap on raiding armies so they don't use air raids as much. Instead, farmers like to use cheap ground troops such as giants, barbs and archers. So for a farm base, you want a lot of walls to keep them out.

But war bases are different. The objective for a war base is to
1) Make it very difficult to 50% you for the attackers.Spread out your map and hide CC deep!!!!
2) Do not let them get to your TH.
By successfully implementing these two objectives into your base design, you minimize the chances of being two or three starred.

Now the question is how to build a war base. 
1. Spread out your structures to cover as much real estate as possible and HIDE CC deep!!
Think about it. If your war base only covers 2/3 of the map, it will take much less time to destroy you comparing to a base that uses every inch of the map. So spread them out and make sure there are no holes in middle. In addition, now your war base is nearly twice as big, it will make the task of louring out your CC troops a nightmare. We all witnessed that from our last war. Their bases are so spread out.. and CC was hidden so deep, it was taking way too much time and resources to kill their CC troops.
Here is aTH8 map I liked from that last clan we fought against. CC was not easy to draw out!! Great job spreading out the building and use wall pieces to seal the potential holes. Lots of rooms for traps and hidden teslas.



2. Keep ADs and traps inside of the base
When people are attacking you for stars, they use aggressive armies such as dragons and hogs and tanks like golem and pekka. Keeping ADs inaccessible scares the shit out of the dragon raiders (well let's see how new lava hound will destroy that theory).  Traps such as big bombs and spring traps will save your ass from the hog riders. So you want to give the attackers impression that you have a shit load of traps inside of the base and so you dont' become an easy target for dragon and hog raiders.

This is a very weak hog base.
It's so clustered together, giving no rooms for traps inside. Hogs can roam free and finish this in record time.  And it is so close to the edge, gives enemy all kinds of advantage to raid your base without traveling at all!!! If anyone still has a base like this, CHANGE it!!!

TH8 war base sample: 
This is an intimidating base with so many empty spots that could be the tesla, bombs, etc.It is also a ring base with an outter defense ring which will force these defense targeted troops go around the base :

3. Ring base is the most deadly base of all
How to make TH and CC inaccessible?? Besides spreading out your structures to cover all grounds, a concept of ring base surfaced recently. It is a type of base that places TH in the inner ring and forces attackers to go around and around in the outter ring. They can 80% you, but without getting to your TH, they can only one star you.  I will have another post dedicated to the ring base design. This is exactly what happened to my attacker during the last war.My war base is a ring base. I used 3 layers of walls to create the inner and outter ring so my TH will be the very last standing structure if things go well. Every one should learn how to spot a ring base so you are not caught off guard when your troops went the other direction.