Showing posts with label War Attack. Show all posts
Showing posts with label War Attack. Show all posts

Sunday, November 2, 2014

The cheating Davao OX clan

Here is a post about them cheating
Complain against dadao

Their Facebook page

https://www.facebook.com/CLAN.BEKIMONS.2013

Not much we can do about the base but here is how you can use airplane mode to practice for 30 sec
1. Make sure u have ur entire army spells n heros. Don't do this when u have partial
2. Hit attack. Do not drop any army.
3, quickly swipe up from bottom to bring up iPad or iPhone shortcut and hit airplane mode. Make sure airplane mode says on
4. U can deploy now then watch how ur attack goes for about 30 sec then u will have connection lost message pop up. Close down the game app. Then turn off airplane mode and relaunch game, u will still have ur two attacks like nothing happened,
5. The key is u must not drop any army until airplane mode is on.
6, u should practice on a regular raid first.

Here is the shortcut to turn airplane mode on and off. Just swipe up from the bottom of your screen with one finger

Friday, October 10, 2014

War Against Chinese Snake Goddess Clan

Well, another Chinese Clan!!! Squatting Bear has a message to share here so we won't be tea bag terminated by the Chinese...


Except..... this Chinese clan is mainly female, taking the clan name after one of the oldest Chinese legends about a thousand year old beauty snake queen falling for a human man.. Jet Li even made a movie out of it :



Well, female snake or not, we are taking them down. First off, if you are new, please read our clan rules and war rules on the right hand side under "About" section.

Do not fill War CC unless you have max troops.

One most distinct features about this clan is they love their black walls. So carry wbs if you go ground. Here is the chart as how many wbs u need. So plan accordingly:

Base analysis:

Good Air bases : 

5,6,17. All TH8 bases have pretty high Air Defenses (ADs) and they are tucked away. If you are doing all dragon raids, here are the rule of thumbs : Always knock out ADs first and kill as many as you can before releasing dragons. It takes 3 lvl 4 lightings to kill 1 lvl 6 AD. If there are three lvl 6 ADs, you will not 3 star the base unless you kill 1 before hand and get lucky. Mark my word. You are better off raiding with 6,7 dragons and followed by bunch of max loons. But max only. 

Good Gowipe, Gowiwi,Gowiwipe Bases:

You want to look for spread out ones with less wall layers.  6,8,9,10,11,13 are not bad for the top dogs.  17,18,19,20,21,22,25,26,29,31,34 are all pretty doable. 

Hogging

Be cautious if you are hogging. I don't see many good options. 33 is not bad.. But look out for the 2x4 spaces inside. Double giant bombs kill a horde of hogs. Also, don't hog on TH10. You can't heal with infernos are on u. Especially if infernos are set to multi, ur hog army is dead for sure

Tuesday, October 7, 2014

How to 3 star with lava Hound

Thanks to Whiterun. he found this video. Check it out if you are air raiding with Hound.

Monday, October 6, 2014

War against Poland Spring

This is not a typical clan we have faced, at least not from the bases we have seen. None of the base is rushed. They are all maxed at each TH level. You can read their clan desc that they require none rushed bases to join and the clan is newly created for war.

After scanning through the bases, very few can be raided by dragons and almost all bases are anti-hogging. So you must check in with a co before you want to dragon or hog raid any bases.

How to fight this clan?? After talking to Brett and Chris, your best bet is to go ground and use Gowipe - Golem, wiz and pekka. And a lot of wall breakers. Carry rage spells. Here is a sample army composition:

2 golems (3 golems if space allowed for TH9/10 folks)
-3 pekkas 
-14 - 18 wizards 
-9-12 wallbreakers 
-rest archers 
3 rage and 1 lightning
-Start every battle by checking clan castle for troops and killing heroes; Deploy both of your golems, apply rage and drop wall breakers right after; start dropping archers and half your wizards to clear the outside building to make a straight path for the pekkas; once outside is cleared, deploy your pekkas and the rest of your wizards plus your heros, apply a rage spell; Deploy clan castle if needed, once troops are near the center, use your last rage so they get the TH fast. You can ask for a high lvl pekka (25 space) or a golem(30 spaces)  from the leadership. If only 20 spaces in CC, ask for 5 max wizzies.



Advanced players can use Gowiwi or Gowiwipe. I agree with Brett, even lvl 1golem pekka will do better than dragons.


Thursday, October 2, 2014

How to Raid TH9 and TH10 with dragons and balloons

I love air raiding but dragons are unpredictable. They always go the wrong way!!. Dragons are best raided if you think "Carpet Sweeping". You must have your entire dragon army cover the grounds and then just sweep across the map. Sp SPREAD YOUR DRAGONS.  Also notice both attackers took their time to pick off some outer skirt buildings first. If you have max loons, they take out defenses for the dragons.



 This video is for you TH10 folks with max dragons

War against Zoo Animals

Clanimals is a cute name.. But their bases ain't that cute. This clan will be tougher to deal with just by scanning through their bases, so you need to put on your A game when dealing with this clan. Again, we want to minimize wasted attacks as much as possible. So study the war bases and DO NOT aim high.

First of, even the lowly TH8 has purple Wiz Towers and Lvl 6 ADs. A lot of bases are anti hogs with rooms for double giant bombs. So count your tiles before you release ur hogs, Any space that is 2x4 inside of the base is bad news for your hogs. A few of their bases have very difficult CC, so make sure when you are scouting the bases, tab on the CC and see the range, then you know how to lure CC out.

For example, #29 seems to have double giant bombs by the lower left Wiz Tower but it's not. Wiz tower is 3x3. The space right next to it is 2x3 and the guy used two wall pieces to fill the holes. So there might just be one. But #26 by the Wiz Tower next to TH can very well be double giant bombs. So DON'T raid your hogs into that one.

#22 has very hard CC. Your will not lure CC out unless you get into the second tier of the structures. The base is designed to confuse the ground troops so you waste your time to go zig zagging... So this is a tough one if you don't place your troops smart enough.

Anyway, these are just the examples as how to study the war bases.. As usually, check in with a CO before you attack. We want to make sure you are not outmatched.

One more note, if you only have lvl 1 golem pekka, STAY AWAY from top 20 bases. You won't make it. Pick a TH8 to attack. Same goes to giants wiz archer armies. For lower members, if you only have level 4 ground troops, you will not even make it on the bottom bases. If you have level 2 dragons, you might be able to three star but these bottom bases are pretty strong TH8. The best you can do is to raid the base, do your best and expose the traps for other higher members to clean.

Good luck!

Tuesday, September 23, 2014

War Against Astur Clan

War Rules:

  • Everyone needs to put in 2 attacks unless Fatmat says otherwise. We are shooting for 100% participation. 
  • No one should attack 2+ bases higher than your ranking except the top guys. Talk to White Run/Fatmat/Brett or myself if you want to attack higher. Don't be a hero. 
  • Key to win war is to three star a base with your first shot. Pick a base you can three star. If not sure, go lower. Go 5 or more bases lower than your ranking until you find a base you can three star with confidence. 
  • NO mass BARCH attack. Use war troops. No one shall use farming troops with goblins. If you don't' know what to do, talk to leadership. Someone is always on during war time. 
  • Leave the top bases for the top ranked guys. If you rank lower than 10, don't even try unless you have the blessing from fatmat/brett/kitty
  • If your ground troops are lvl 4 and you have no lvl 3 hogs, do not even think about raiding TH8 with them. You won't make it. Lvl 2 mass dragons is the only troop composition that has a chance to 2 star a TH8. 

Enemy War Bases

I am the air raider so I will post bases for the air attacks. Brett, Chris and White Run will have opinions on ground bases

#11 is excellent for air raid. Currently all three xbows are set to ground. Exposed ADs. High level mass dragons after most ADs are taken out is doable for even three star. 

#13 is not bad for mass dragon raid. One AD can be killed by one dragon fireball blow. The rest are clustered in center and their ranges won't reach far enough when you are taking out the outter skirt structures. When in center, rage dragons to kill the ADs and TH quickly

 #14,#17 can be raided by mass dargons. Get rid of the ADs as much as you can. They are quite exposed. #14 seems compact for hogs, but there might be double bombs there. If so, your max hogs will be wiped so be cautious to use hogs on that base. 

#15 #16 can be Gowipe attacked or GoWiWi ... Spread out enough for these ground attacks
#18 might be a good hog base. 

Be cautious to use hogs on #20. Too many traps inside. 

#21 is ringus base. You must break the ring if you use defense targeted troops such as balloons or hogs. Otherwise, they will just go around. Of course, if you can 100% it, doesn't really matter. 

#23 can be air raided by drags. Use hogs to kill 2/3 ADs. Spread dragons on one thing line closest to the last AD, base is urs.

Tracey is trying #33, #34, Poision is trying #35. Do not take these bases unless you are cleaning.


Friday, September 19, 2014

War against Columbia

Chris/Brett and myself all feel we must coordinate attacks to minimize wastes. Spending 3,4 attacks gaining 2 stars on a lower base is sure way to lose! We need to aim for no more than 2 attacks spent on each base to get 3 stars on lower mid bases and two stars on higher bases.

Each player has two attacks, if one of them aims lower and gains 3 stars, another aims ur own ranking rage, u have a chance to two star it. That will maximize our star counts. Hence, we decide to give players bases to attack and coordinate these attacks.

You should voice your opinions using the comments section. Everyone can comment so please don't be shy. So here we go, I will start with weak air bases and who should do it. It's all about your troop strength and your experiences.



#9: very exposed lower level ADs. Use max balloons or lvl 4,5 hogs to knock out both sides of ADs, lime up dragons from south east end in a thin line to cover all grounds so they will just sweep in instead of going all over the place.  Rage heal near TH. I usually use 2 heals 2 rages. Players should have max loons, or lvl 4 hogs, 4 spells and lvl 3 dragons. CP, Zedd, Kitty

#10: Excellent for Air. All 3 xbows are set to ground. Extremely weak Wiz towers and archer towers for TH10. lvl 5 ADs only. This is equivalent to a TH8 base from Air raid perspective. 
Attack style: Balloonions. Must kill CC.. If there are wiz, balloons are dead. 30 Max balloons, 30 lvl 5+ minions,1  lvl 3 dragons, and troops to kill CC. Heros. 2 rages, 2 heal.
Players: CP, Zedd, Kitty

#12: Gowipe or Gowiwi base.
Players??

#15: Hog base.. lvl 4 hogs minimum
crasher, seejay,James

 #17: Can be air raided. Attack from north due do short range of wiz towers without archer towers. Use archers to pick off all loose buildings along the north edge by placing them on the edge of the map. No defense can touch them. Tab on defense buildings to see their ranges so you know where to place archers. Once done, place your dragons in L shape charging directly from north side down toward TH. To three star this base, you must do something to the south side of ADs. Send in hogs or heros, or whatever. Lvl 3 dragons minimum.
Players: Jamespark (need TH9 raider for this)

#18:  Air raid will work. Pick off the lower east side of AD. Attack from north east side charging towards TH. Do not forget to leave some archers to pick off the builders hut on 4 corners. Use your heros to pick off the loose buildings along the side to keep dragons concentrated in the center. Save queen in case you need to finish the TH.
Players: Jamespark (need TH9 raider for this)

#20: Sadak is doing his first raid on this base.


#22: Can try all dragon raid. Key is to keep dragons concentrated in the middle so use archers to pick off the army camps and all the loose buildings along the edges first. A lot of them are far from defenses. Be aware of the three builder huts in the corners. I would go from north west side that's closer to the TH. When you come from that direction, the AD near Dark Elixer storage doesn't have enough range if you fly in from left side to finish the TH and other two ADs.
Players: Tenzi, sadak, jake

#23: Air raid with mass dragons can work.
Tenzi, jake, sadak or anyone has lvl 3 dragons.

#25: One AD is outside, take it out and release mass dragons. lvl 3 minimum
Tenzi, sadak, Jake

 #26: A low level GoWiPe or GoWiWi base
Nick

#30: A hog or a dragon base since it's compact enough.
Tracey: Try level 2 hogs or level 2 dragons. If trying dragons, line up dragons in a L shape either from north corner or south corner. Don't go from either left or right corners cuz you will be nailed by both ADs at the same time. Don't forget  the builder huts on 4 corners. Pick them off via archer or barb.

GoWiVa - Golem, Wizard, Valkyrie Attack Strategy

This is a well written guide if you want to try this new army composition two or three star a higher base. It costs a lot of dark, but so is all hog army. So check it out.

GoWiVa Attack strategy

The commenters of this post indicated this strategy works for trophy push to three star a base. Here is a collection of different army compositions you can try :

Th8 players: 2 Golems 10 Wizards 10 wallbreakers 10 valkery's 2 rage and 1 heal
Th9 players: 2 Golems 10 Wizards 20 wallbreakers 10 valkery's 2 rage 1 heal and 1 jump
Th10 players: 2 Golems 15 Wizards 20 wallbreakers 10 valkery's 2 rage 2 heal and 1 jump


Or you can try with 1 Golem 1 Pekka.. Experiment with it.. 

GoWiWi attacking strategy - Aiming for higher bases

This is not my text. I will include a backlink but here is the write up if you want to learn how to master this troop composition:

Here is a really good guide you should check it out:
GoWiWi attacking play by play

 GoWiWi Attack Strategy

GoWiWi is a very powerful troop composition that many top players in Clash of Clans are using. If done correctly, you can achieve 2 stars on literally ANY base.  So, what does it consist of? Golems/Witches/Wizards are the core of the composition. Barbarians and Archers are sprinkled in for luring purposes as well as Wallbreakers to keep your army running strong throughout the base. You will usually want 3 golems, 4 -5Witches, 5-7 Barbarians, 10-15 Archers, 12-22 Wallbreakers, 10-15 Wizards and your 2 heroes (both my heroes are lvl 5, so its not true they must be very high lvl). This is a guide, you will need to try it out and modify the numbers according to your camp capacity and troop lvl.

This attack strategy was meant for Th10, but Th9 could use it with lesser troops but will need to avoid opponent who is Th10 with Infernos (especially those single targeting, your golems will die like moth flying into fire)


Choosing the "Right" Base to Attack
When looking for the base you want to attack, you need to think the opposite compared to if you are attacking with Hogs. With Hogs, you try to find the most compact base, with defenses close together. With GoWiWi, you want an open, spread out base so your Golems and Skeletons have room to run.


Spells
When attacking with GoWiWi, Lightning, Rage, Jump, and Freeze spells will all work. It comes down to personal preference and what you think will work best. You generally only want to run jump when using mass Witches (8-14). At Town Hall 9, I'd suggest running 1 Lightning , 1/2 Rage and 1/2 heal. If you think the new jump spell will help which I think it would but at higher lvl of 2 or 3 when it has 40 secs/60secs duration. That may remove the need to bring lots of WBs but this has not been tested out by me. My personal preference now are 2 rage and 2 heal at Th 9

The Lightning Spell is for taking out CC troops and the Rage is for breaking through to the Town Hall

Composition:
Golem 3 (lvl 3)  - 90
Witches 3 (lvl 2) - 24
Wizards 12 (lvl 5) - 48
Wall breaker 15 (lvl 5) - 30
Rest archers and barbs
Heros



Deployment
Here's the big one. Heroes can no longer be lured, this will be a headache for all hogs attack but not so much for GoWiWi. Heroes attack 1 vs 1, this means they are weak to small troops like barbs, archers and the witches skeletons. If heroes are deep within base, you time your rage spells and let them see stars. You might also want to send in yr barb king to engage, now that he is a tanker and with healing abilities. He is best use to cover your underlings.

Next, you want to position yr golems to absorb the defense's fire. Golems are thick skin but their attacks are weak. This is where yr WBs will come in as huge support for them breaking walls allow them to engage/distract the towers. 

Witches are then drop near the edge of the map far away from defense tower and also giving them enough time and distance to resurrect 2 waves of skeletons. Skeletons have twice the speed of witches, this is good and ensuring that the skeles surge forward tanking for the witches. Max number of skeles for lvl 1 witches are 6 and lvl 2 are 8. And do note that rage spell does not make witches summon faster.

After talking so much, the most important is not cover.... The path of the GoWiWi is to aim straight for the th! This would means you will need to create a open path with yr wall breakers for yr gowiwi to get to the centre of the base and rage on! Archer Queen should be the last troop you use.

Thanks for the original post :
http://unleashedgods.weebly.com/blog/introduction-to-gowiwi

Thursday, September 18, 2014

Dragon Balloon Attack strategy for War

Max balloons are great assets to knock out any defenses to pave the road for dragons. With 648  damage per attack, it takes just 2 shots to kill a level 7 Air Defense. The problem is it's relatively lower health of 545 even at max level. So the concept is to use Dragon as the shield to provide a chance for the balloons to attack. Lots of people recommend lining up dragons as front line troops and followed by a few max balloons and deploy near AD to quickly destroy air defense.

I have raided enough with dragons to know that the only threat to a mass dragon raid on any maps except for TH10 is AD. That's it. Xbows are just higher level archer towers (lvl 3 xbow attack power = lvl 12 archer tower with triple amount of health).

Here is a cool TH9 raid by Dragons and Balloons.The attacker used balloons and heros to knock out ADs and three starred this base.


Tuesday, September 16, 2014

Thoughts on Lava Hound lvl 1

After a few epic failures using Lava Hound, I have some thoughts about it.

Main purpose of Lava Hound is to be a tanky distraction to shield balloons, dragons and minions from getting taken out too quickly. However, the cons of Lava Hound makes this objective very difficult to achieve. Here is why:

  • Too fast! With the speed nearly twice as fast as balloons and dragons, the hound gets out by itself and it really defeats the purpose of tanking for the rest of the air troops
  • Health is too low as a tank. At lvl 1 with 5700 points, two lvl 6 ADs with bunch of archer towers or Wiz towers can take out a hound within 10 seconds. Not enough time to shield for balloons and dragons. 
  • Attacking power is way too low. 10 per second is a joke. Lvl 6 minion deals 54 per second. Lava Hound practically has no attacking power at all.
So being said, how to use Lava Hound efficiently? Well, theoretically:
  • Look for bases with ADs not spreading too far apart from each other. If they do, Lava Hound can fly out by itself and nobody is gonna follow and they die fast.
  • You must deploy the balloons right after them and rage balloons to follow the hounds fast. Dragons the same but dragons won't follow sometimes if there are too many structures around. Balloons have a better chance cuz they target at defenses
  • Now, here is the biggest difference from the regular balloonion attack. Usually we hold on to our minions because of the air attacks can vaporize them fast. Now, you probably need to release a few to accompany the balloons and lava hounds simply because minion's speed is comparable to Hound's. Then try to rage everybody together.  
Here is one of the better attacks on a TH9. If you look closely, I had one balloon..ONE balloon able to take out a lvl 5 AD because hounds were on top of it.. Balloon suffered no damage. 

Lava Hound Attack Strategy

A lot of people noticed Lava Hound is not that great with dragons. You'd think if they knock out ADs, dragons can roam free. The problem is Lava Hound's attack stats is awful. With just 10 per second, it is never meant for taking out ADs, but a distraction only so other troops can take out ADs quickly. Dragons are very slow and easily distracted, so they are not great units to accompany Lava Hound. Instead, max balloons is the best choice.

We have seen the Lava Hound/Mass Balloons/Mass minions army composition in the earlier videos I posted. Here is another one with the dragons and Mass Balloons. The key is to have loons to accompany Lava Hound since Balloon targets at defense only and has very strong attacking power (162 per second). Dragons and minions are meant for clean up.

Check out some army compositions here on this great post.
Army compositions with Lava Hound

Enjoy the video!!



Here is the Lava Hound lvl 1 stats:

Monday, September 15, 2014

Balloonion raids with Lava Hound Take Down Max TH10

Max balloons with lvl 4+ minions have been doing wonders for me in higher TH9 raids. It's expensive at 140K elixer and 450 dark a raid, I usually don't make my money back. Also with ADs all over the place, balloons are very fragile. Minions can vaporize in front of a dark purple crystal wizard tower. So this approach is awesome, but very risky.

But check out Chief Pat's new Lava Hound addition that will take Balloonion attacks straight into the master league



If you want to get into Balloonion attack style, check out this awesome guide :

Balloonion Attack Strategy Guide

Friday, September 12, 2014

TH8 Players War Attack Strategies

While TH9 players have a lot of options with their near maxed troops, TH8 players are somewhat at loss with the limited amount of selections of army composition to ensure a good 2, 3 star attack. This guide is intended for those TH8 players with mostly lvl 1 pekka, lvl 2 dragons, and not a lot of dark troops.

Option 1: All dragons with 3 rages or 3 lighting if lvl 4+

All dragons is an expensive but most powerful attacking unit IF you can take ADs into consideration. A base without Air Defense cannot stop dragon units. So don't think you can just drop the dragons and go. You must do everything possible to get rid of these ADs as soon as possible. There are a few ways to do that. One is to use some other troops to get rid of the ADs on outer skirt of the map. Or use 3 lighting spells (if level 4 +) to kill the deep AD. Or you can use rage spells and place the dragons near the ADs to quickly take them out.
Mass dragon raid is probably one of the very few attacking methods that can afford ignoring the CC troops. When they come out in a cluster, one fire ball can kill most of them.

Here is a demo of a good dragon raids. Watch how the player take ADs into consideration and how he places his dragons


Option 2: GiWiPe - Giants Wiz Pekka

Giants target at defense and acting as meat shield for Wiz. Wiz can do a lot of damages to the buildings and Pekka are meaty enough to take a lot of hit while cleaning. Add some archers to pick off some loose structures. Maybe a healer to keep your giants going if ADs are out. Check out this demo :


Option 3: Hybrid : Giants Wiz Hogs with healing

Squatting Bear does this very successfully even before he had max giants. I saved a video of him raiding a TH8 100% . The nice part of this combo is that it's resource efficient so you don't burn out on spending too much on either dark nor elixer. Both giants and hogs are targeting at defenses so your wiz can roam around taking out the rest. 

Check out Squatting bear's 3 star performance. 



Option 4: All Hog Riders with 3 healing

Next up is all hog riders with at least 34 hogs lvl 3 minimum. And lots of healing spells. When and where to place healing spells break or seal your deal. Since hogs target at defense, drop healing when a group of hogs are at below 50% health and near most of the defense buildings. You need to learn how to predict where they are going. So you know how to place healing. Without healing, hogs can die in seconds. So play carefully with this option. 

Options to avoid and other tips

  • No one should put out a 100 barbs 100 archer army thinking you can 2 star a near max TH8 base. That's idiotic. We had someone did that in the last war. 
  • No one with lvl 4 ground troop shall target any TH9 base either with just giants and wiz and one or two dragons. You will suffer a miserable death. Yes we had people doing that too!!
  • A plain Giants/Healer/Archer/Barb/WB farm army will not conquer a strong TH8 base. You must add tanks such as pekka or golem into the mix. Power troops must be mixed into your composition. 
  • If you only have Lvl 1 dragon, taking out ADs becomes even more critical to your success. Simply mass dropping them in an area will get you killed because dragon is slow and easily distracted.