Monday, September 15, 2014

Team Fatmat Past Wars and Lesson Learned

From each win or loss, we can learn a few things... So here we go.

Clan Australia

This is the clan that sucked at attacking but did an awesome job with participation and placing the witches in CC to mess us up. Landen's pekka, Tenzi's dragons, even Chris Fatmat's max dragons all overshot and went after the stupid skeletons instead of taking down the THs. But we were much smarter with attacks comparing to a few wars back. Also Gjurovich's base defended 5 attacks and they only one starred his base. Great job winning this war mates!!


Clan SharpShooter

A lot of us got caught off guard while battling with this clan. 
"My troops went the wrong way!!!" "This is an easy base. Why did I just one starred it?!?"
We lost not because we suck at attacking, because most of their bases are tougher than you think. Especially those TH8 bases.We wasted a lot of attacks on their TH8 bases and not gaining many stars. So this clan proved to us defense is just as important as offense. Especially the TH8 folks! If you can make them go through hell to three star you, we win the war.

Clan #Night Clan TLP

I checked them out and it is a trophy clan and they have a ton feeder clans feeding them for warring. And as we experienced, they are the most skillful air raiders to date. 
I don't have screenshot but I remember their destruction rate was in the 90%. They practically three starred our lower bases with one try only. 
The tactics they use is to do everything possible to knock out ADs and then release dragons. They used lighting spells, hogs, balloons to deal with Air Defenses. Not a single player just mass released the dragons before doing some kind of ground work. 

We lost to them 78 - 95. Their last 10 attacks were just sniping for outside THs for loot. So if they wanted to, they could push it well above 100 stars. 

Clan InvictusCordoba

They are above average fighters. But look at their participation : 100%!!!! That's why we lost. When I saw this clan had 100% of participation even in the first 12 hours, I knew we were in trouble. Participation, Participation, Participation. So we will keep kicking the inactive attackers during war until we have above 90% participation. 

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